D6 System

D6 Spell List

Feb 24

Updated Feb. 24

Another slow week, so I decided to bone up on some of my D6 knowledge by working my way through creating a nice, big spell list. I got a few spells done (about halfway through the A's) and decided to share the beginnings of it. Half the list of A's are placeholder sections to help me speed up a bit when it comes to creating the spells. In some ways it would be nice to have a little program to help handle the basic calculations (less prone to minor mistakes creeping in if the computer does the addition, subtraction, etc...). I did refind one little, well, wouldn't call it a gem, but a definite diamond in the rough, the D6 System - Wizard's Little Apprentice. This had been a little html/javascript based page that had been up on the old West End Games site, but don't appear to have survived the conversion.

D6 Probabilities with the Wild Die

Oct 01

So, this problem keeps coming up again and again in various forums dealing with the loved and, for the most part, forgotten system from West End Games, D6 System. The problem is the presence of the "Wild Die" that was introduced in Star Wars 2nd Edition. As usual, there isn't a whole lot of grey space in this debate... or shall we more accurately say "Love/Hate".

I created a small perl script that takes in the number of iterations and the number of dice that are part of the roll and outputs the list of target numbers that were rolled, how many times they were rolled and what % of the rolls do they represent. The script takes into account the result of the Wild Die. I settled on 1,000,000 iterations as it seemed to give a consistent sample response when run several times.

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