Lightwave

A Pixelated World

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Some recent posts showing off an interesting method for making abstract looking art:

Making Colorful Abstract with X-particle in C4D from albehany on Vimeo.

Pathfinder's Golarion in Motion

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 Golarion, the default world for the Pathfinder system from Paizo Publishing is not a fully mapped out world, but what has been revealed has allowed at least a few attempts at a more complete map of the world. Taking one of the best that could be found that is actually detailed:

Fan made map of Golarion

which appears to be based on the less detailed map that has been available on some sites:

Battlestar Galactica: Blood & Chrome

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Syfy in conjunction with Machinima Prime is releasing Battlestar Galactica: Blood & Chrome as a series of webisodes on youtube. All 10 parts are now available on the Machinima Prime channel, or just watch the playlist in this post to see everything that happens.

The Lathe Tool

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BetterSpace

I will delve a little into the basics of the lathe tool in this tutorial - you will learn how to make a Vree saucer in one operation and how to model a spring.

 

How to Use The Rail extrude Tool Effectively

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BetterSpace

In this tutorial you'll learn the many ways in which the often misunderstood Rail Extrude Tool can be used to your advantage - and you'll even discover how it will work for you when you are sometimes suffering from lack of design ideas. We'll start with the simple stuff and then progress to something a little more advanced. Unless otherwise stated this tutorial is aimed for users of Lightwave 5.6 - the techniques are perfectly adaptable to higher versions however.

 

Let's make Windows!

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BetterSpace

Building A Babylon 5 Style Crew Transport... Part 3

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BetterSpace

By: Alexander Shareef

Building A Babylon 5 Style Crew Transport... Part 2

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BetterSpace

By: Alexander Shareef

Building A Babylon 5 Style Crew Transport... Part 1

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BetterSpace

By: Alexander Shareef

Effective Scene Lighting for CG Space... Organic

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BetterSpace

In the previous lesson we looked at lighting organic-based ships: those with lots of curved surfaces rather than those with angular, flat panels.

All my beta-buddies (Fabio, Craig Clark etc.) have told me that this lesson is uneccessary, following the previous lighting lesson, so I will compromise and make this a short one.

 

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